| Q:
What support is there for a developer community?
A:
We feel very strongly that the Ambient platform
is an exciting place for developers to add value, and
are convinced that many of our "must-have" killer
apps will come from developers in the field.
Therefore, we are committed to ensuring our platform
is open and accessible to developers.
We like the idea that developers can insert their
own data into our network and directly control their ambient
devices.
We have developed versions of both
a hardware developer kit (HDK) and a web developer kit
(WDK). The
HDK includes an adaptor to attach your ambient device
directly to the serial port of your computer.
Also included in the HDK is full documentation
for controlling your ambient device via the serial port,
as well as some Java software demonstrating various features.
The web developer kit allows direct
control over the orb via the Ambient website.
Users switch their orb to the "developer channel",
and then can post Orb coloration data to a unique URL.
At the next periodic update, the orb will turn
that color.
Q:
What is your policy on open source?
A:
We all like open source and want to do more than simply
give it lip-service. We admire companies such as Jabber
which have built successful commercial ventures around
open source standards. We feel our personal ambitions
to grow a profitable business are compatible with our
desire to actively foster parallel open source development.
We know there are those that will tell us we simply need
to make every last bit of code and specific open to the
public. We will continue to make as much available as
possible, although we are bound to protect the patents
of our partners and ourselves.
To date, we have posted the schematics of our glowing
orb, as well as information to help techs build their
own orb. We have also posted the first draft of our Ambient
Markup Language (AML) specification for controlling the
orb. We hope this is considered a positive first step,
and encourage supportive feedback.
Q: Are you afraid of giving
away too much?
A: It took a surprising amount
of our resources to develop the orb schematic. There
were many different circuit topologies we looked at, as
well as entirely different illumination devices such as
incandescent (very hot, bulbs burn out). But now
that we've chosen a design and sell a product incorporating
that design, it's going to be hard to keep it a secret.
We look forward to a world where lots
of developers are not only making their own orb, but also
collaborating on open source ambient servers which scrape
various free information and broadcast it according to
web-based configuration rules. Given the increasing
ubiquity of 802.11, we see the emergence of home-grown
wireless orbs requiring only off the shelf infrastructure.
Ambient display of information is a new concept to the
mainstream, and anything which will promote this idea
is good for our company.
Ambient Devices can continue to offer
value in this open-source environment. Our relationships
with wireless carriers allows devices which can operate
anywhere, not just within the confines of a 802.11 network
or tethered to a computer. Similarly, our relationships
with content providers offers a reliability and range
of copywrited data not otherwise commercially available
for free. We are investing significant resources
in enterprise quality code and servers for a robust connection,
which is valuable even within an 802.11 or wired environment.
Finally our technology to compress the data makes the
utilization of wide-area wireless networks extremely cost
effective.
While techies do have the potential
to completely disintermediate us, we hope you will see
the value of a highly reliable zero-configuration device
which requires absolutely no local infrastructure beyond
AC power.
Q: What's next for developers
and open source
A: Currently users can insert
data into our network for personal use. We're working
on an enterprise java bean framework where users can not
only insert data, but install a user interface which allows
general public consumption of that content. In parallel,
we're exploring a business model where content providers
receive a percentage of the monthly fees collected by
Ambient subscribers switched to that particular channel.
Q:
Why is the Orb so expensive?
It's just a bunch of lights.
A:
In addition to "a bunch of lights", there's
also a wireless pager receiver, and hand-blown frosted
glass. We currently have products ranging from $79-179,
and have the most cost effective long range wireless chipsets
on the market. We plant to use that cost reduction
to produce wonderful products that everyone can own, as
well as artisinal objects that have beauty as well as
function.
Q:
Tell me more about this wireless?
A:
Wireless is actually the core of our business activity.
Making glowing lights is simply a necessity to
create demand in the marketplace.
Our goal is to focus on the complex server infrastructure
required to support ambient devices of all form factors.
Q:
So is the orb basically a pager with some LEDs
instead of a LCD display?
A:
Well, yes.
But if that were the entire story, we'd simply
be another consumer electronics company waiting to be
clobbered by one of the big players as soon as we have
traction in the market.
As mentioned before, the core of our
business is actually the server infrastructure which powers
these ambient devices.
In particular, we've found efficient ways to aggregate
data for multiple ambient devices into a single wireless
packet. If
you were to buy a retail pager and send it data every
5 minutes, it would quickly become prohibitively expensive.
We've negotiated deals with wireless providers,
as well as engineered solutions that greatly minimize
the amount of data transferred to dramatically lower the
cost of wireless bandwidth.
It's important to note the orb doesn't
know what type of data it is displaying.
All the orb knows is "steady red" or
"slow pulse green".
The orb doesn't "know" where the data
comes from. The
server performs the mapping of information to color based
on web configurable preferences. This allows us
to add content and channels to the server without having
to perform any firmware upgrades to the orb.
Because the orb's display is so simple,
it only takes a handful of bits (not bytes) to completely
define the state of an orb. We call
this highly summarized packet "Ambient Markup Language"
(AML) because it very tersely describes the state of an
orb. We combine
many of these AML "micropackets" into a single
packet optimally sized for wireless broadcast.
Given the overhead involved in addressing a unique
device, sending just a few bytes of data is hugely inefficient.
So yes, the orb is simply a pager with
LEDs. But
that discounts the terse AML protocol, the server infrastructure,
as well as the content and connectivity of the Ambient
infrastructure.
And of course, there's our cool logo.
Q:
Why pagers?
Why not GSM, cellular, or something else?
A:
The fundamental value proposition of Ambient Devices is
having no-configuration glanceable information for your
everyday environment. we aim to make this a valuable business
by utilizing our terse protocol and network management
to keep the service costs of these devices incredibly
low.
This is not tied to any one network protocol or wireless
standard, and we expect to be launching on several new
wide-area, and perhaps local-area, networks in the future.
We hope to have a couple of formal announcements about
these plans by the end of the year.
Q:
Do you do anything other than glowing orbs?
A:
Of course! There's the Orb, and the Beacon - and then
of course the Dashboard, Forecaster, and many new products
coming soon. Visit our products
page for a list of some of the current
products.. We
are glad to see some of you excited for more, and rest
assured there are several new products on their way to
market.
Thanks,
Ben Resner
VP Technology
Ambient Devices
|